
Born In The Void
A downloadable game for Windows
Born in the Void demo - just unpack and play
IMPORTANT
The game is in active development - any constructive criticism will be taken as a suggestion for improvement - just say what you don't like or what looks really bad - but keep in mind the genre of the game.
A mission to descend into the darkness of a ruined world full of anomalies
THE Short Description
"Go down to the core. Don't get into the anomaly. Pluck out your eye. Or just buy glow stick. Find materials. Get upgrade. Ask questions - Don't get answers."
DESCRIPTION
A faceless and silent messenger from the void, exploring the depths of something that should have died long ago. The cold orders of the Creators are like rumblings in the silence to Seven: "don't stop. don't ask questions. go deeper."
But the deeper Seven descends, the louder the whispers from the shadows become - distorted, pleading, angry, desperate - echoing through the many anomalies.
He is their instrument - his only mission is to reach the Core and retrieve it, but this descent into the abyss holds more than he dares to realise - and yet... he will go, and he is not alone.
-An unusual platformer: Hook, dash, double jump, time slowdown, scanner and absorbing shield to survive the treacherous depths. One wrong step and gravity will take you down, but mistakes are forgiven.
FEATURES
The number of save points depends on your choice of difficulty - you have to bring an artifact with you to activate them, try not to drop it on the way.
You must have the artifact with you to activate the checkpoint.
-Battery: Keep an eye on the charge - every action drains it. you need to recharge from time to time.
-Light the way: Its light is your lifeline. Absolute darkness can be dispelled with glow sticks. Search for secrets in the pitch-black ruins by overcoming anomalies.
-Collect materials: Use the scanner to highlight the materials you need for upgrades - they won't improve Seven for free.
-Upgrade Seven: Increase character and hook stats, buy and find new abilities.
-Collect Trophies: passive and active relics that make the path easier.
-Repair body segments:Taking damage breaks Seven's systems and complicates the path
Seven is not alone in his mission - and we're not talking about the creators' surveillance drone that's always there, always watching.
A bit of plotting will reveal who is who.
In the end, he has to make a choice.
Foreword
I am not a designer, so if there are suggestions for improving the UI, I will listen to them and decide what to do.
And most importantly, if you have bug reports, please let me know in the comments or via email.
Links - later
Contact email for business/suggestions/bugreports: ankonoanko00@gmail.com
I need $100 for the game's Steam page. Any donations are welcome.
Updated | 1 day ago |
Published | 5 days ago |
Status | In development |
Platforms | Windows |
Author | ankonoanko |
Genre | Platformer |
Made with | Unity |
Tags | Atmospheric, Dark, Exploration, Psychological Horror, Sci-fi, Singleplayer, upgrades |
Average session | A few seconds |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, Persian, French, Croatian, Hungarian, Indonesian, Italian, Japanese, Korean, Polish, Portuguese (Portugal), Portuguese (Brazil), Romansh, Russian, Serbian, Swedish, Thai, Turkish, Ukrainian, Vietnamese, Chinese (Simplified), Chinese (Traditional) |
Inputs | Keyboard, Mouse |
Download
Click download now to get access to the following files:
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